ddo barovian weapons. The benefits I was most interested in were the hirelings (levels 10 & 30), and the Aasimar race as a permanent fixture due to the purchase. ddo barovian weapons

 
 The benefits I was most interested in were the hirelings (levels 10 & 30), and the Aasimar race as a permanent fixture due to the purchaseddo barovian weapons ) don't sell much in AH because named gear tends to be so much better

Items by Stat Bonus. Vistani totems / tokens / talismans (idk what they're called) drop once per end-chest for every Ravenloft quest, regardless of difficulty, 100% of the time. One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. This effect makes this weapon good aligned. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. Based on work by Ulviirxun. Strikethrough is. At 29 you switch to ml:29 Ravenloft gear. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Damage: STR Attack: STR Durability: 80 Made from: Steel Steel: Steel is the. Minimum Level: 10 Bound to Account on Acquire Base Damage: 7. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. , Alchemical. Barovian's Items. , Alchemical. 2) by DDO wiki user BugTime. Proficiency Class. Critical. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Material: This item is made out of: Steel. Material: This item is made out of: Steel. Armor and Shields: +5 enhancement bonus to Armor Class. B. So yeah, deity feat is mostly about the L6 special buff. Red Augment Slot: Empty. At level 15, i average 45 damage per hit (not counting weapon effects) on non-favored enemies in r1 with barovian scimitars (seems to be the best you can get in heroics still). Acid Arcane Archer, The Middle Age Levels (8 – 14) *Author’s note: A big thank you to Strimtom for sharing his build! Check out his stream on Twitch: Strimtom. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Holy 6. Categories: Basic Slashing weapons. This weapon was designed to help those lost in the mists. Mad Tea Party (Heroic), End Chest. The martial feat line to take is Two Handed Fighting for the strikethrough. Bind: Bound to Account on Acquire. You will need some UMD to use raise dead scrolls and heal scrolls, but warlock gets some UMD just by leveling up. These weapons are specifically designed to have special set bonuses for your character’s specific role. Go to ddo r/ddo •. This weapon is evil, dealing an additional 3d6 evil damage on hit. Click that and enter the quest. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Where To. Nope, each gem has a different personality and voice (actor). ; Flaming Burst Flaming Burst: This weapon is sheathed in fire, and deals 1 to 6 fire damage each hit. Martial Weapon Proficiency. The named stuff are easy farms and they bring a lot of power. Hard to pass up the attack speed on Pinion though, it has a tangible difference. 8 lbs. Weapons . 8 lbs. Named: C:Red augments. File:Barovian's Heavy Crossbow. Fiery 3: This weapon is sheathed in Fire. Humans. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Category:Barovian Weapon. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. Weight. granted some others close to that level. r/ddo. Acid Spray. r/ddo. The ML15 Syranian (Sharn crafted) weapons are a direct upgrade for almost every. Armor and Shields: +5 enhancement. Spellcasting Implement +3: Passive: +3 Implement bonus to Universal Spell Power. , Alchemical. You can also pick up an armored agility augment to stick in your armor or another gear piece for +2 MDB, I believe the gianthold vendor sells them. Mostly because I didn’t want to waste resources going for something like a greataxe. This weapon was designed to help those lost in the mists. Forgewraith Glamered Weapon Aura; G. Macabre Bastard Sword. Be sure and slot those red augments with Adamantine bypass if you don't have it already from another source. Other more common items such as. . +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. 4 Ranger - TWF. My Barovian Great Axe seems to have slightly less of a base damage. Temple of Elemental Evil Crafting. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Evil Druids who worship Strahd convene atop Yester Hill, at the very edge of Strahd's domain. png. Barovian's Throwing Dagger. Silver, Alchemical: A complex. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. 5[1d8]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x3 Attack Mod: DEX Damage Mod: DEX Enchantments:Barovian's Rapier. Probably more important for swf/twf. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. Barovian's Dart. Fiery 3: This weapon is sheathed in Fire. 6% respectively. Jump +3: Passive: +3 Competence bonus to the Jump skill. Beyond that, maybe a level 12 to fit in. png. File:Barovian's Greatsword. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Effect: Use on cosmetic weapons (except bows, runearms, hand wraps, or thrown weapons) to change the visual effects surrounding the weapon. Evil characters wielding this weapon will suffer one negative level. Holy 3. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Chaosbow or Aerania are two of the best raid bows right now. My build is: Human, 2 barbarian and rest druid. Simple Weapon Proficiency. Finally, all other dmg enhancements help Ratcatcher more than any other xbow. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor, and most other items at 8: look at the slavers chain. Adamantine: Adamantine weapons may bypass the damage reduction of certain items and creatures. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. I've got basically one of every decent melee and ranged weapon over about 20 lives. This effect may trigger once every three seconds. Base Value: 4,007. Barovian's Kukri. DR bypass: Alignment, Material. Pages in category "Macabre Weapon" The following 39 pages are in this category, out of 39 total. Your chance of pulling a specific named item from Ravenloft is 2% / 3. Weapon Type: Throwing Dagger Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. Shadowdancer can pick up +6 from tier 2 and LD can pick up +6 from t3, which is quite nice. From DDO Compendium. Barovian doing roughly 75% of Ratcatcher dmg per Shoot Later arrow. Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Base Value: 11,650. ) Upgradeable? Description. 8 lbs. Your best bet is to put up a LFM saying you need help to get tokens and put the level range as 10-30. Edit 1: Delera's location and epic voice of the master as a good item to grab. Its 33% on elite and 34% on r1. We are changing the base W on the weapon itself, and not adjusting any W-boosting gear or effects. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. 3 per hit more physical damage than Barovian with the maximum reasonable MP, but Barovian is doing 14 more other damage (fire, good) and. River District artifact weapons were added in Mod 11 for Neverwinter. Barovian's Hand Axe. Some Named Items in the game work together to give the wearer a set bonus. 1d6 Light damage per hit at low level can help speed you through quests more than you might think, and lasts an hour so its not even a button tax. Evil characters wielding this weapon will suffer one negative level. Dungeons and Dragons Online. Oath of Vengeance (Heroic), End Chest. +69 Potency (46 + 23* insightful) is on a par with the Cannith Crafting benchmark of 70 for an ML 8 item, and the insightful Spellsight is a nice bump, but. This weapon was designed to help those lost in the mists. Macabre weapons are heroic weapons added as part of the Mists of Ravenloft expansion. The person who made the build said to switch from Blackrazor to Falchion. Barovian's Maul Morninglord's Maul . Location. Weapon: Wild Flame - Red Augment Slot: Offhand: Barovian's Sceptre - Red Augment Slot: Armor: Order's Garb - Blue Augment Slot: Hit Points +23 Enhancement (ML 12) Belt: Black Satin Waist - Nearly Finished: Charisma +1 Quality - Green Augment Slot: Boots: Boots of the Devil Commander - Blue Augment Slot:On December 16, 2017 December 16, 2017 By citiplaysddo In Advanced, Commentary, DDO,. Based on work by others. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Fiery 3: This weapon is sheathed in Fire. You can also get one free. . This affects all named weapons and shields, with exceptions listed below. If a weapon is level 30, it will be 5W, and casting Deadly Weapons will make it 6W as expected. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. I'm at 15-20 right now and it will only get better Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. This effect makes the weapon good aligned. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. 8 points in Frenzier berserker to get Blood Tribute, 12 points in Human to get Teleport from dragonmark (and DD). +2 Enhancement Bonus +2 Enhancement Bonus: +2 enhancement bonus to attack and damage rolls. I am aware that ratcatcher has the best crit profile in heroics. Category for all the Hand Axes in the game. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. 3. 5[1d4]+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: STR Damage Mod: STR Chance to Return: 100% Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and. Barovian Weapons; Coat of the Traveler; Deathwarden; Legendary Coat of the Traveler; Legendary Deathwarden; Legendary Shadow's Footsteps; Legendary Shadowhail Cloak; Morninglord's Weapons; Shadow's Footsteps; Shadowhail Cloak; Vistani Talisman; Vistani Totem; Bonus XP. The Barovian is going to be better vs undead and possibly stuff that has a high fort, but that's about it (and the Sharn longbow vs constructs). Arcane Shard. Cannith Crafting is best at level 10+, when you can use the 3rd slot for insightful stats. It adds 2-4 HP per hit of creatures you hit. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Yea im thinking of having the barovian weapons for undead that and favored enemy should be way faster, but use nightforge otherwise, especially after lvl 12 when I can get the crit multipliers from deepwood and tempest. The following 85 pages are in this category, out of 85 total. The weapon deals an additional 3d6 Fire damage each hit. Slave Lords Crafting. 55 Damage: 1d10+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Minimum Level: 10 Bound to Account on Acquire Base Damage: 8. Devious Bonus: 19 or fewer monsters killed (+7% Bonus) Aggression Bonus:. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. Where To Find: Wrath of the Earth (Heroic), End Chest. a lot to be desired. Barovian Witch with Dretches - Kill to unlock chest. +1 Enhancement Bonus. Also is keen so if you will be using that as your main weapon you can push improved critical back if you are feat starved as I usually am as a paladin or barb. Power in DDO is based upon accumulation of past lives, and most people focus on playing one or two main characters. Bow of Sinew at level 14. Hardness: 18 Durability: 200. Bottled Fireball. Inanimate objects also take this damage causing them to be destroyed. Material: This item is made out of: Steel. Weapons . There's also an item that will add 1 slot max to a sentient jewel. Armor around that time as for weapons use a Barovian Scimitar and if you want a power boost get Vulkoor's Edge from Toxic Treatment this is probably your best option if you go into epics grab Scimitars from Keep on the Borderlands and when you can get Legendary Barovian Scimitars or maybe. 4 Arcane PLS (Energy Criticals x 3, Enchant Weapon x 1) 4 Divine PLS (Brace x 3, Ancient Blessing x 1). Jump to:navigation, search. Barovian's Dwarven Waraxe. This weapon was designed to help those lost in the mists. . Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Named: C:Red augments. ( This is a rare enchantment that does not show up on all drops of this item. , Alchemical. . Silver. At some point you've got to shit or get off the pot. Holy 3. C) Good riddance to Barovian weapons. , Alchemical. This weapon deals an additional 3d10 bane damage vs. Barovian's Quarterstaff. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. ago. You can select a particular kind of item and see what’s out. 5[1d6]+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. So yeah, deity feat is mostly about the L6 special buff. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. I have other weapons like the Barovian Greatsword I would like to add one of these to but not sure where you get them. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. Holy 3. Bottled Flesh to Stone. Attribution-ShareAlike 2. . Barovian's Dart. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 140 This weapon was designed to help those lost in the mists. , Alchemical. In epic, he will give both a level 29 morninglord weapon and a sentience jewel. This effect makes the weapon good aligned. Speak with Vladimir Horngaard. 5 lbs. Barovian's Light Hammer. The only limitation is your inventory space, not your weight capacity. Barovian Handwraps; Barovian Weapons; Barovian's Bastard Sword; Barovian's Battle Axe; Barovian's Dagger;You could halve the legendary weighting and add that to the Paragon (Lvl 10+) weighting, +1 for one handers/ranged, then +1/2/3/4 for shields with the same raid bonus for weapons to make heroic raid weapons more appealing. - Heroic Ravenloft gear (read: Barovian weapons, Macabre weapons, Armors, Shields, Orbs, Hound of Night, Sinister Handaxe) & Sands of Menechtarun gear (weapons/armors/shields) down to a +4 enhancement bonus (from their non-WAI current +5 at ML10). png. The Ultimate Fan Bundle $129. You are simply misunderstanding it. Pick up your free barovian weapon and sentient jewel from Ravenloft, if you haven't already. EXCLUSIVE Barovian Cosmetics Barovian Aristocrat’s Outfit Barovian Aristocrat’s Hat EXCLUSIVE Cosemitc Pet – Black Cat 30 Day VIP Code . The only real problem with DR while leveling I had was Byeshk DR from the Mindflayer in legendary Cogs, should have made a Thunderforged Weapon for. Reply readerofthings1661. Damage and Type. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. NFL. I won't miss them one bit (they're still not fully fixed BTW, they should have a +4 Enhancement bonus instead of their current +5). Barovian's (Each weapon type except club): 1. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Fortification +77%: +77% Enhancement bonus to reduced chance of taking critical damage on a critical hit. Sentience is gained by adding a Sentient Jewel to an eligible weapon then. Where To Find: Wrath of the Earth (Legendary), End Chest. Sickle of Vile Attunement. . From DDO Compendium. Thunderforged weapons, the blank, uncrafted weapons are ml22 I think, but is a large boost to damage for weapon types that you don't get good raid options in early epic. Syranian Maul. I checked auction house and. • Axe of Famine • Axe of the Scarlet Warrior • Axe of the Unseen Blow • Barovian's Bastard Sword • Barovian's Battle Axe. Long Sword. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. Farming Tokens is often not worth it and the droprate is too random. Adjusting it to a % system was already a nerf in the low levels so they're already nerfed at the level they're attained. File:Barovian's Falchion. Holy 3. The level 16 Night Revels ones do an extra +4 against undead and can vorpal them, which is nice, but only does 3d6 against undead, 1d6 light, and an extra 1d10 light on critical, with no augment slot. Business, Economics, and Finance. This weapon was designed to help those lost in the mists. ravenloft macabre heroic weapon doubt. Then there´s borderlands weapons until level 24 that can take you to level 30. Bastard Sword. I'll start with 3 weapons, big scythe (obviously), spear (not quarterstaff) and metal gauntlets (weapons like handwraps, not gloves spot), and a short description. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. There is an NPC in the Blue Water Inn in Barovia that you can trade Vistani Tokens in exchange for either a Barovian or Macabre weapon in heroics (check the wiki for specifics). File:Barovian's Warhammer. Barovian's Sceptre. Category:Long Swords. Material: This item is made out of: Steel. The most common build for these weapons is sword and shield, but sword and runearm is also viable for artificers. This has no gameplay applications in DDO, as all characters are always considered to be. . 99 Mist of Ravenloft 2495 Aasimar Race 1395 20 astral shards 150 Supreme rez cake 350 Total […]Nicked, Barovian and Macabre weapons for your next life if you dont have it. Categories: Mists of Ravenloft Expansion Items. In D&D lore, Barovia is a mountain valley within the fictional Balinok mountains. As for the named weapons it really depends. Syranian (expensive) can cover 15+ adamantine. Material: This item is made out of: Steel. Only weapons I would add to the list are Riftmaker (Devils Details, Archon chain) and maybe the Macabre Great Axe, to complement your Barovian. Related Items: Platemail of the Barovian Lord. ago. png. Barovian's Throwing Axe. Mist is a Glamered Weapon Aura. Material: This item is made out of: Steel. B. Category for all the Long Swords in the game. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. Holy 3. . Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Improved Critical - Taken by virtually all melee and ranged classes. Heroic weapons . It adds 2-4 HP per hit of creatures you hit. : GS would better use SoS. Otherwise a LitII still wins out in damage. The base price of a wand is its caster level × the spell level × 750 gp. I have a sword I bought from the auction house that has Vampiric level 2 on it. Hardness: 18 Durability: 165. The Barovian weapons, one of which you get for free after completing Into the Mists, are 1. Draught of Midnight: Will get you an absolute butt-ton of Chocolates for stocking up on any of the consumables above, especially if. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. Where To Find: A Raven at the Door (Heroic), End Chest. Critical threat. png. Holy 6. Sports. Fiery 3: This weapon is sheathed in Fire. Search the Coven's lair. This effect makes this weapon good aligned. Loot the Castle Treasury. good day all. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. , Alchemical. This weapon was designed to help those lost in the mists. Holy 6. Go to ddo r/ddo. I would like to use daggers and perhapse mix in kensi and tempest. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Holy 3. Martial Weapon Proficiency. Night Revels Spectral Weapons. Armor and Shields: +5 enhancement bonus to Armor Class. Armor and Shields: +5 enhancement. This effect makes the weapon good aligned. Jump to. Wounding 3: This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit. Tips This and similar weapons are. But scepters already are Spellcasting Implements, so that's a non-issue. It adds 2-4 HP per hit of creatures you hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. If you manage to get it, Sword of Shadow is usually going to be the best greatsword through level 20. Ratcatcher vs Barovian crossbows. Fiery 3: This weapon is sheathed in Fire. There is a single one for each weapon type in the game. Glamered Weapon Aura changes the visual effects on your cosmetic weapon. 5;Ravenloft Pre-purchase details are out! To assist players in making an informed decision about what they are purchasing here is some information and charts to help break down the numbers: Free to Play & Premium standard edition $ 39. Description. Barovian's Battle Axe. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of creatures. Other weapons depend on builds that give specific, unique bonuses for them. DR bypass: Alignment, Material. png. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such. 99. png. , Alchemical. Rogue 's Thief-Acrobat and Monk 's Henshin Mystic are enhancement trees specially dedicated for quarterstaff users. ; Screaming Screaming:. 25 Damage: 1d4+5 Damage Types: Pierce, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. 35 Damage: 1. Fiery 3: This weapon is sheathed in Fire. Pages in category "Loot Found in Mad Tea Party" The following 200 pages are in this category, out of 460 total. Game mechanics • Newbie guide • In development • DDO Store • Social Media. 01 lbs. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 165 This weapon was designed to help those lost in the mists. Hardness: 18 Durability: 160. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. A battle-ready Cleric of the great sun-god who wields holy light against the dark in all its wicked forms. Discreet Bonus: 34 or fewer monsters killed (+5%. Turn them in for Barovian weapons. Mainly for crafting and barovian weapon. Barovian / Morninglord weapons [ edit] Barovian's Bastard Sword / Morninglord's Bastard Sword Barovian's Battle Axe / Morninglord's Battle Axe Barovian's Dagger / Morninglord's Dagger Barovian's Dart / Morninglord's Dart Barovian's. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The weapon deals an additional 3d6 Fire damage each hit. Barovian's Khopesh. The best option for you is to use that with a Dagger. . Barovian's Repeating Light Crossbow. Armor and Shields: +5. You can pick them up in the House of Wizardry in house Jorasco. Stuff like bard buffs, divine favor, Deadly Weapons, Archer's Focus stance (for bosses) all actually increase Ratcatcher's lead over any other xbow until very late levels. , Alchemical. Vistani Talisman. Even the Macabre weapons are better than a Lit2 greensteel it. Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. Material: This item is made out of: Steel. , Alchemical. You can also get one free per life from inside the heroic version of The Land of Barovia from Tobar the Smith . This weapon was designed to help those lost in the mists. Slave Lords Crafting. Jewels start with 1 slot. Chaotic hand wraps can do that to a monk too. Expert Builder: +2 crit multiplier bonus for great crossbows so they become 15-20/x4.